AD061 Descent

Audio Damage

AD061 Descent is a real-time granular delay and reverb effect that transforms audio into evolving, otherworldly textures by capturing incoming sound and breaking it into grains scattered across time and pitch. It combines granular processing with pitch quantization, six-axis randomization, and diffusion control to create everything from subtle thickening and rhythmic delays to vast soundscapes and shimmering effects. The plugin features real-time FFT visualization and an intuitive interface for studio-quality granular sound design.

Available for:VST3AUAAXCLAP

Key Features

  • Granular engine with 1–50 simultaneous grains, adjustable duration, overlap, and envelope shape
  • Pitch shifting -24 to +24 semitones with pitch quantization for harmonically-correct intervals
  • Six-axis randomization: pitch, pan, position, amplitude, duration, and grain count
  • Direction control: forward, reverse, or randomly mixed grain playback
  • High-feedback diffusion mode for lush, reverb-like washes
  • Tempo-sync or free-running grain timing modes
  • Real-time FFT visualization of granular cloud evolution
  • 35 factory presets and XML-based cross-platform preset manager
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